I like 3D graphics games and VFX.
Projects

Blender, Python
Geospatial Visualizer

Blender, Houdini, Unreal, Substance Designer/Painter
Modular Environment

Unreal
Procedural Walk Control Rig

ZBrush, Houdini, Blender
Particle data from Houdini to Blender

Blender, Python
Automating Computer Vision Renders

Godot, Houdini, Blender, OpenToonz
ToJam 2023
Resume (click to toggle)
Work Experience
Indie Game Dev
Mar 2022 - Present
RatHouse
/Canada
- Adapted to many 3D pipelines for different 3D software and game engines through game jams and long term projects
- Made tools to iterate designs and automate workflows (Python, MEL, VEX, visual scripting).
- Created procedural environments and VFX by utilizing shaders and various simulation systems
Tech Art
Mar 2023 - Mar 2023
Tasty Tech
/Toronto, Canada
- Wrote a Python script for Blender to help process over 1000 files of 3D teeth scans into a specific format.
- Accurately rigged a human mouth along with a camera rig simulating different conditions.
- Fully designed and collaborated in writing a Python script for Blender to automate, import, composite, render, format, and export a computer vision dataset..
Education
Sep 2019 - Jun 2023
BFA - Digital Futures
OCADU
/Canada
Learned Blender/Maya, unity/Godot, Nuke and After Effects/Premiere.
Sep 2024 - Jun 2025
GradCert - Game Art and Animation
Seneca Polytechnic
/Canada
Become more profficient with a pipeline using Unreal engine, Houdini, Zbrush, and Adobe substance software.
Skills
3D MODELING
PYTHON SCRIPTING
GAME DEVELOPMENT
VISUAL EFFECTS
RIGGING
GAME DESIGN
Software
Languages
English - Native
French - B1